WWE2K16 is hitting stores October 27th, 2015, which is just over 3 weeks away! We’ve gotten to check out many features of this one and want to show you what we know so far!
The Largest Roster To Date
Stepping into WWE2k16, we find ourselves looking at the largest roster to date! Nearly doubling the size of last year’s game, 2k16 delivers several current superstars branded from Raw, Smackdown and even NXT, and tops it off with legends and other superstars from the peak years of professional wrestling. Take a look at the extensive list of superstars, divas and legends in the game this year!
Andre the Giant
Bad News Barrett
Bam Bam Bigelow
Big Show & The Giant
Bret “Hit Man” Hart
Diamond Dallas Page
Jake “The Snake” Roberts
Jim “The Anvil” Neidhart
Lord Steven Regal
“Macho Man” Randy Savage
“Ravishing” Rick Rude
Ricky “The Dragon” Steamboat
Sting (Current, Late 1990s “Crow” and Classic “Surfer”)
“Stone Cold” Steve Austin & “Stunning” Steve Austin
The British Bulldog
The Honky Tonk Man
The Undertaker (Current, Early “2000s American Bad Ass” and Late 90s “Ministry”)
Stephanie McMahon (also Stephanie McMahon-Helmsley)
With 2 versions of Arnold Schwarzenegger’s “The Terminator” as a preorder bonus. While this roster is already substantially larger than last years’ game and many others (and is the largest on-disc roster to date), it becomes even more complete with several alternate attires across the board. Kane has his current corporate look as well as several iterations of his past masked attires, Undertaker has his Lord of Darkness attire, but these are far from all that’s available. The Rock has multiple attires and looks as well, and fans will discover several hidden treasures throughout the game.
Gameplay within this franchise is always hit or miss. While some mechanics seem to really work well together, others in the past have felt clunky and out of place. This year, the game takes a step in the right direction with new pin and submission systems, complimented by a new resting stance known as “working holds” to keep the action going in the ring without draining your superstar out of energy. Chain grappling has been improved as well and has taken a step forward. To top that off, a new position isn’t the only thing that’s improved.
Reversals have been strongly overhauled with a new reversal meter that varies in how many reversals a certain superstar can make based on the attributes assigned to that superstar. With several gameplay mechanics being adjusted like this, and new systems put into effect, the gameplay feels incredibly smoother than ever before. Even entrances have been upgraded with the ability for us to attack an opponent during an entrance, plus the removal of loading screens between entrances. Now, when your superstar comes out to the ring, they’ll turn to the ramp as their opponent makes their way out immediately after them, which is a feature we’ve needed for quite some time. Even interference has made a triumphant return in some areas of the game that really need it.